Beginner guide: your first day at the potion shop
Quick answer
In Foxy's Potion Shop you brew potions for the forest folk: read the request panel ('Brew 1 Weak healing potion'), brew it at your cauldron, deliver it, and collect little paws — the game's paw-shaped currency. It is free to play and unlocks on Steam on September 29, 2026.

Foxy's Potion Shop opens quietly: a cabin, a cauldron, and a forest of neighbours who need things brewed. This page is the orientation for your first session — what the screen is telling you, how the loop runs in order, and a first-hour plan you can follow without second-guessing anything.
The first ten minutes
- Check the request panel before you touch anything. It names the villager and the job — official shots show lines like "Request from JeanJean" with "Brew 1 Weak healing potion" underneath, plus a small progress counter. You never have to guess what is wanted; the exact potion and amount are written out.
- Walk to the cauldron in the kitchen. Brewing happens at the big pot — it is the centrepiece of the room, and the request is the recipe: the shot with the French text reads "Infuse 1 Potion de force", literally brew one strength potion.
- Brew, then deliver. The finished batch settles the request; the villager thanks you and pays. Payment is in the game's own currency — the trailer dialogue lands it plainly: "I feel better! Here are your little paws!"
- Check the collection book once someone new appears. Meeting people already fills it in the official shots — the book reads "2 / 12" with Foxy and JeanJean inside, so it is tracking something about who you have encountered.
- Spend paws when the counter grows. The store page lists your options: furniture, objects, souvenirs, and — this matters — potion-crafting and magic equipment.

Reading the screen
| Where on screen | What it shows | What to do with it |
|---|---|---|
| Request panel | Who is asking, which potion, how many ("Brew 3 Weak healing potion"), and progress like 0 / 1 | Start with the small counts; the number before the potion name is how many are wanted |
| The cauldron | The brewing station — where a request becomes a potion | Approach it with a request active and follow the recipe the request gives you |
| Collection book | A twelve-slot book that fills as you play ("2 / 12" in official shots) | Check it after meeting someone new |
| Paw counter | Your pile of "little paws", the currency | The store ties spending to furniture, objects, souvenirs and equipment |
| Round wooden buttons | A row of circular menu buttons visible in the corners of the HUD | Their exact mapping is on our list to verify hands-on; nothing urgent hides behind them |

A sensible first-hour order
- Install, launch, and sit through the opening without skipping dialogue — the tutorialising in this game happens through the forest folk talking to you.
- Read the first request fully, then brew exactly what it says. Small requests are the cheapest way to learn the cauldron.
- Deliver and watch the payment dialogue; that is your economy lesson.
- Meet whoever shows up next. Every new face is potentially a new entry in the book.
- Before you close the game, open the collection book and note anything new — that is your progress check.
What we could not confirm yet
Where to next
- Potions and brewing — every potion type confirmed so far.
- Requests and villagers — the names behind the requests.
- The collection book — all twelve slots and what they track.



